Systems

Boosts

Boosts (2×, 3×, 5×, 10× ...) multiply what you gain for a while - from potions, the Group chest, events and gamepasses.

Stacking

  • Boosts of the same kind don't multiply each other. The biggest one runs first; the others wait (paused) until it ends.
  • Example: a 2× boost for 5 h and a 5× boost for 1 h = 5× for 1 h, then 2× for 5 h.
  • You can pause boosts yourself if you want to save one.
  • Honor boosts count for all Honor - NPCs and player kills.
  • A moon (see Moons) is its own 2× and is expected to add on top of a boost (a Blood Moon during a 5× Honor boost: up to 10× while both run) - suggest a correction below if you see otherwise.
  • Gamepasses like x2 Ninjutsu & Soul Force (see Gamepasses) are always on.

Plan them

The Calculator has Boosts ahead in the Upgrades and Honor & wings tools: add each boost and it works out the time, the biggest first.

Sources

  • From players' experience in the game (Oct 2026).

Parts of this wiki use information from the OP Ninja Simulator Roblox Wiki on Fandom, by its contributors, licensed under CC BY-SA. Text adapted from it is shared under the same license; each page lists its sources. A big thank-you to Deadshot123def456 and 1mposs1bl6 for keeping the Fandom wiki up to date.

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